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Giving Students a Place to Prep for Tomorrow’s Virtual (Reality) Economy

The laboratory looks like a cross between a classroom and a tech pavilion at the annual Consumer Electronics Show in Las Vegas. There are virtual-reality headsets everywhere, and large flat screen 3D displays. College students work at computers, while teammates wearing goggles look from side to side, occasionally ducking or recoiling, as they react and engage with the virtual environments visible in their head-mounted displays.

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